[nbos] [FM8] Joerdhgardh Map of Week #76 Released
"Mark Oliva"
Sun Sep 16th, 2012
With the 76th Map of the Week we continue in the borderlands town of
Ódhinn's House in the Kingdom of Slovania. This week we take a look at the
Outer Town south of the main settlement, also known as AEsir Valley.

Key to the Map of the Outer Town, also known as the AEsir Valley

The Outer Town is a haven for refugees from the fallen AEsir Empire that is
under the protection of the Northern Circle, but that also is feared and to
a great extent shunned by the Slovanians of Ódhinn's House. Only the Outer
Town Mill and the Hexwood Sawmill in the southern part of the Outer Town
(beyond the map) are frequented by the Slovanians. They have little choice
in the matter. The AEsir refugees acquired the two mills quietly and to the
surprise of the Slovánski many years ago. They are on the only local
stretch of the HexwoodRiver that are suitable for waterwheels. The only
other landmark is the AEsir Trail Tavern, a public house that the Slovanians
never enter. The greatest landmark of all is the Slovanian seat of the
Northern Circle, Ódhinn's Fortress, which is above the Hexwood Valley and
outside of it. Five houses and cottages make up the rest of the valley.
AEsir refugees who work in the tavern and the two mills live in them. Like
the tavern complex, all five are wooden structures with wood shingle roofs.
No one except Steingrímur, the tavernkeep, and his wife, Ásta, do any
farming. The two do crop farming, but only at a modest level. They grow
and breed what they need to feed themselves, and they also grow their own
barley and hops for brewing.

1. AEsir Trail Brewhouse. Ásta, the wife of the tavernkeeper, brews her
bock beer here.

2. AEsir Trail Tavern. Outsiders aren't welcome here. This is the tavern
of the AEsir refugees and the Northern Circle, who come down from the
fortress to drink the bock beer. If outsiders do enter the tavern, they
will not be thrown out immediately. They will be served, just like locals,
but without any signs that they are welcome or that their presence is
desired. If they become unruly or start pestering guests, they will be
thrown out quickly, physically if necessary. Steingrímur and Ásta live on
the upper story.

3. Woodshed. Firewood is needed for cooking and brewing.

4. Farm shed.

5. Barn. Steingrímur and Ásta have two cows, between 10 and 20 wool pigs
(varying) and a dozen chickens.

6. Millpond.

The graphic above is reduced in size. You can get the full-sized map in two
versions from the Joerdhgardh website:

1. The Fractal Mapper (TM) 8 map in FMP format, fully editable (30 MB).

2. A JPG flat map of 1360 Pixels x 1080 Pixels (700 KB total).

Both versions are released for personal and commercial use under the Open
Game License Version 1.0a, which you can read on the Joerdhgardh web site.

The Joerdhgardh web site:


Next week: Ódhinn's House – AEsir Trail Tavern

Mark Oliva
Webmaster, the Vintyri Project (TM)
Internet: http://www.vintyri.org <http://www.vintyri.org>
E-Mail: info-at-vintyri.org <mailto:info-at-vintyri.org>
The Vintyri Project is a non-commercial service

Nbossoftware mailing list

Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
Member contributed resources