[nbos] [FM8] Joerdhgardh Map of Week #73 Released
"Mark Oliva"
Mon Aug 6th, 2012
First of all, apologies to everyone for being a week late. For those who
didn't see my message last week: Our Internet connection is via UHF LTE
transmission. The LTE station that serves us has serious problems last week
that prevented our uploading anything of any size. Everything was supposed
to be working on Thursday, but when I left for the weekend on Friday noon,
all still was down. Things appear to be working just fine again today.

With the 73rd Map of the Week we continue in the borderlands town of
Ódhinn's House in the Kingdom of Slovania. This week we take a look at
Sharlota's House of Healing, the largest house of non-magical and
non-clerical healing in Slovania. Its success is due largely to the number
of adventures who go into the ruins of the AEsir Empire to the north and
then return with serious injuries. However, adventurers with empty pockets
need not go to Sharlota's; hers is a commercial adventure. Treatment is on
the basis of cash only. The sizeable complex is a primitive version of a
modern physician's practice with clinic and apothecary.

The building consists of a cellar, a ground floor and two upper stories.
The cellar is a storage area. The ground floor houses rooms where the
healers meet with patients who are not seriously ill or injured, the
apothecary and a dining room and kitchen that serve both the staff and
ambulatory patients making a convalescent stay in the house. The second
story houses patients who need intensive care. The third story houses
ambulatory convalescing patients.


The cellar is not usually illuminated. There is a hand torch in a sconce on
the wall that can be lit and carried.

1. Stairs to the Ground Floor.

2. Well Shafts.

3. Chimney Bases. The chimneys can be cleaned here.

Ground Floor

The cellar is not usually illuminated. There is a hand torch in a sconce on
the wall that can be lit and carried.

4. Entrance. The door to the left, leading to the stairway and dining
area, always is locked. To gain entrance, one must go to the reception
(Area 10).

5. Stairway to the Inpatient Stations.

6. Dining Area. Both staff members and ambulatory inpatients dine here.
There also is a lounge area that ambulatory inpatients may use.

7. Kitchen.

8. Stairway to the Cellar.

9. Patient Waiting Room.

10. Reception. The laborer Kazimir works this area and area Nr. 11.

11. Vendula's Room. The healer Vendula receives and treats ambulatory
patients here.

12. Sharlota's Room. The healer Sharlota receives and treats ambulatory
patients here.

13. Emergency Room. Non-ambulatory patients who are seriously ill or
injured are given immediate treatment here by the healer Leosh. After
receiving initial treatment, they can be placed upon the bed in the small,
enclosed room. This bed is a lift, which brings the bedded patient into
intensive care on the second story. A hand crank and pulley system raises
and lowers the bed lift.

14. Valentýn's Apothecary Shop. Customers can buy a wide variety of herbal
remedies and medicines here. The herbalists Valentýn, Bruno and Evzhenie
all take turns waiting upon customers.

15. Apothecary Laboratory. Under Valentýn's supervision, he, Bruno and
Evzhenie make herbal medicines and remedies in the laboratory.

16. Stairway to the Cellar. Many of the herbal ingredients and potions
that are used to make medicines are stored in the cellar.

Second Story – Intensive Care

17. Stairway from the Ground Floor.

18. Lift Bed (see the ground floor description).

19. Gurney. This primitive gurney with a wooden bed and wooden wheels is
used to transport patients from the lift to their beds.

20. Healers' Work Area. Sharlota, Vendula and Leosh all work in this area.

21. Stairs to the Third Story.

22. Corridor.

23. Chimneys.

24. Intensive Care Stations. The seriously ill have beds, night tables and
chairs for visitors. Their belongings are kept in the brown wardrobes.
Small wood-burning stoves are used to keep herbal potions and medicines warm

Third Story – Convalescent Care

Patients who are ambulatory but still to ill or injured to be released stay
on this floor.

25. Stairway from the Second Story.

26. Healers' Work Area. The healers Sharlota, Vendula and Leosh all work
in this area.

27. Convalescent Care Stations. Patients have beds, night tables and
chairs and tables for visits. Their belongings are kept in the light brown
chests of drawers and foot lockers. Small wood-burning stoves are used to
keep herbal potions and medicines warm

You can get these maps in two versions from the Joerdhgardh website:

1. The Fractal Mapper (TM) 8 map in FMP format, fully editable (18.3 MB).

2. Four JPG flat maps of 1360 Pixels x 1350 Pixels each (3.3 MB total).

Both versions are released for personal and commercial use under the Open
Game License Version 1.0a, which you can read on the Joerdhgardh web site.

The Joerdhgardh web site:


Next: The Vintyri Project will be on vacation for the rest of the month.
We'll be back on September 3 with Ódhinn's House – Skáldar Meet Tavern

Mark Oliva
Webmaster, the Vintyri Project (TM)
Internet: http://www.vintyri.org <http://www.vintyri.org>
E-Mail: info-at-vintyri.org <mailto:info-at-vintyri.org>
The Vintyri Project is a non-commercial service

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