Re: [nbos] Astro3 Experimental Build
Doug Jessee
Thu Nov 12th, 2009
I do alot with databases, but not sure how much time I will have to try this

I am mostly Mac now (Windows in VMWare or BootCamp).

If I find anything, I will let you know

-Doug Jessee

On Thu, Nov 12, 2009 at 12:56 AM, NBOS Support <> wrote:

> Hi All,
> I've put together an experimental build of Astro. This is essentially
> Astro2 with a new database storage system for its data. The purpose of
> switching to a database is for better reliability (especially with larger
> sectors) and more flexibility (makes searching easier, data more
> accessible). What I'm looking for is for people to try this out by opening
> their existing sectors and seeing how well everything gets carried over
> (bodies, routes, planet previews, etc). The v3 format is completely
> different from the v2 format, so when you open a v2 file it will need to
> convert it first to the v3 file under a different file extension. Astro1 &
> Astro2 used the .sector file extension, Astro3 uses .AstroDB. It will then
> open the new file.
> This build is experimental. So dont use it for anything important!!! as 1)
> it may crash out or have major problems with the storage system, and 2) the
> format will definitely evolve as things move toward the actual Astro3
> release next year and I wont be maintaining any means of migrating to new
> versions of the database schema until the first betas. Also, while the new
> build wont open .sector files without converting them first, it still
> wouldnt hurt to backup any sector files you try to open...just in case.
> You'll need a commercial copy of Astro2 to test this out.
> To install:
> 1) In your Astro2 directory (c:\program files\nbos\AstroSynthesis2), copy
> your "astro2.lic" file to "astro3.lic". (dont rename, rather make a copy,
> as you'll still need it for astro2)
> 2) Unzip the contents of this zip file into the Astro2 directory:
> To run this experimental build, run Astro3.exe.
> Let me know how it goes! If you want to look directly at the data in the
> database, you can use any database client that can view sqlite databases,
> including the command line client available from sqlite's web site.
> Ed
> ps: surface map generation is also significantly faster in this build as
> well as I've been optimizing some of those routines.
> _______________________________________________
> Nbossoftware mailing list

Nbossoftware mailing list

Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
Member contributed resources