Re: [nbos] Campaign Manager
Fri Mar 14th, 2008
:) The ability to add "nodes" with XML based documents (perhaps compatible
with screenmonkey or openrpg) to a map; perhaps the ability to dynamically
create XML fields and content for each node.

so I can add notes on npc's (or link to their details); treasure; "boxed
text"; background info; traps... etc... PC sheets (perhaps the ability to
link and display popular xml based character sheets); markers for specific
events in the game history; quests and hooks...

But the ability to integrate with screenmonkey would be "teh awesome";
essentially as kind of a "front end" campaign planner...
In any case, I can guarantee that Id pony up some hard earned for such a
tool (depending on how hypothetical you are, Id even be willing to back that
statement with pre-order depending on price).


On Fri, Mar 14, 2008 at 3:23 PM, NBOS Support <> wrote:

> Hi All,
> Some of you old timers on the list may remember the prototype of a
> campaign
> manager I released a few years ago called "The Keep". Basically it kept
> track of game notes, fractal mapper maps, character sheets, etc, all in a
> hierarchical structure. It also had a built in dice roller, was
> integrated
> with inspiration pad pro, and could import/export so you could share
> content.
> hypothetically ;-) ... lets say I was in the midst of rebuilding that into
> an actual product.
> If you were looking for such an application, what sort of functionality
> would you need?
> Ed
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> Nbossoftware mailing list

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