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AstroSynthesis™ v2.0

Overview
What's New in v2.0
Features
System Generator
Screen Shots
Animations
System Requirements



"In connection with the new Dark Wing Universe book project, I've been employing a wonderful piece of software: Astrosynthesis, by NBOS Software....as a result I have so far mapped out the Inner Sphere - roughly 30 parsecs from Sol System. The program is highly recommended."

- Walter Hunt
Author of the Dark Wing series (Tor)


My name is Winchell Chung, and I am the author of the online 3-D star mapping website http://www.projectrho.com/

Over the years I have tried almost all of the programs for star mapping, and written a few myself.   But AstroSynthesis is by far the best. Nothing else even comes close. I tell everybody that if they have any interest in 3-D star maps at all, get this program. It has my seal of approval.

- Winchell Chung
Author of the Project Rho 3D star mapping site

New features of AstroSynthesis v2.0


New Orbit Displays

  • Completely new, 3D planetary and moon orbit display!
  • Rotate the view to any angle, move in and out to any distance.
  • Kepler correct orbital calculations. Orbits now defined with eccentricity, inclination, ascending node, and angle of periapsis.
  • Planets display with any surface maps assigned to bodies
  • Animated display. Bodies orbit forward or backwards at user specified rates.
  • Planets and moons rotate (sidereal rotation) at a rate defined for the body
  • Export movies of the animation!
Scripting API
  • Plugin style scripting interface to allow the user community to extend functionality and customize the program using VBScript.
  • Create new menu items & toolbar buttons.
  • Basic GUI functions that let plug-in authors create windows.
  • Custom system generator hooks for plug-in authors creating new generators (to support specific games, for example)
  • Inspiration Pad Pro functions accessable via scripting interface
  • Movie creation functions via scripting interface.
  • Orbital Calculations and other Astronomy related function libraries included.
  • Custom Fields for storing arbitrary data for any body on the map.
New Body Types
  • New 'Ship' type for tracking star ships on your map
  • New 'Fleet' type for tracking fleets of ships.
  • New 'Marker' type for use as a general purpose location identifier
  • New 'Deep Space Object' type. This is a type that displays at the same brightness at any distance, suitable for bodies located very far from your sector (like neighboring galaxies)
  • Ability to change body types in the System Display tree
Graphics
  • New star graphics w/ lens flare effects
  • Custom Preview images - assign your own image files for use as preview images when a body is selected in the System Data display.
  • Display custom images instead of star graphic on 3D display.
  • Extended text support to all 256 ascii characters for displays on the map.
  • Optimized selection of texture sizes to video cards.
  • Subsector grids. Each subsector can now have its own grids, rotatable to any direction.
New storage engine
  • New file format & storage engine designed to handle much larger sectors (hundreds of thousands of stars, or more).
  • 64bit file access (under Windows XP), allowing for files larger than 4 GB.
  • Large sector files load & save much faster.
Attributes
  • Atmospheric components can be individually listed.
  • Orbital parameters (Eccentricity, Ascending Node, Angle of Periapsis, Inclination, Time Past Periapis)
  • Added Ring and Asteroid Belt width.
Star System Generator
  • Added an 'even' distribution option. This places systems at a fixed frequency across your map, as opposed to using the 'clustering' placement used by v1.
  • Generator enhanced to support new orbital elements
Program Interface
  • Customizable System Data Display for all objects at the sector or body level. Track and display any fields you want!
  • Drag and Drop bodies between systems to reassign them, or move child bodies to the root level
  • Interplanetary Travel Calculator updated to use new orbital elements.
Surface Maps
  • Atmosphere can be generated on terrestrial planets
  • User selectable colors for terrestrial planet surface maps
Import / Export
  • XML data import/export capability
  • 2D graphic export can now output in x/y, x/z, or y/z orientations
  • Insert & merge sectors together.
  • Update or replace duplicated bodies when merging sectors.
Searching
  • Search within selected bodies.
  • Search within a specified distance of selected bodies.
  • Search only bodies that are on a route with selected bodies.
  • Search within any defined custom fields.
  • Search either all system contents, or just the root body.
  • Limit search to specific body type.
  • Scripting interface for searching, allowing for custom searches and displaying the results
Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
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