[nbos] Joerdhgardh Map of Week #30 Released
"Mark Oliva"
Fri Sep 23rd, 2011
It's festival weekend here in Altershausen. That means that our offices
will be closed on Monday, so I'm posting next week's Map of the Week today
instead of Monday, the usual release date.

The 30th Joerdhgardh (TM) Map-of-the-Week release shows shows us the lair of
the dark draug Mumnir's orcs in the ruins of the Austamaera town of Hagoerdh
in the remains of the fallen AEsir Empire. (The ruins of Hagoerdh were
featured in Map No. 28 and Mumnir's own lair was in Map No. 29.) As in the
locations where the other dark draugs dwell, Hagoerdh is a lifeless village.
Its trees are dead and only the brown waste of old plants and grasses cover
the ground. Many buildings are ruins. When Mumnir came to the ghost town
that had been Hagoerdh, only hollow shells remained of the three structures.
Large holes were in the roofs, with the broken slate tiles scattered in the
dying weeds that had grown in what had been the floors beneath the gaping
openings they once covered. Mumnir ordered his orcs to cannibalize still
intact lumber, lattices and clay roof tiles from other ruins and to restore
the castle and the administrative building with them. He had no source of
new construction materials. The coach house and stable building was of no
use to the dark draug or his orcs. It remained untouched, allowed to
continue to slowly crumble, like the rest of Hagoerdh.

Key to the Plan of Mumnir's Orc Lair

There usually are about two dozen orcs on duty with Hagoerdh itself. About
half of them are on guard duty in the castle at any given time. The rest
are here in their lair.

Cellar Level:

Little has been restored here. The orcs keep their supplies here.
Otherwise, the crumbling cellar walls continue to crumble.


Ground Floor Level:

1. Main Living Area. The orcs have their dining table, weapon racks and
most of their sleeping bags here.

2. Unused. This once was a court smithy. Only the chimney and rubble
remain.

3. Unused. Only rubble here.

4. Quarters of the Orc Commander.

5. Main Entrance. Two orcs always are on guard here. Two more sleep
there. The stairs lead to the little-used upper floor.

6. Orcs' Kitchen. The trapdoor leads to the cellar supply area.


Upper Story Level:

Little has been restored here. Only the northwest (upper right) corner near
the stairs is used. The orcs have workbenches there.


You can get these floor plans in two versions:

1. The original Fractal Mapper (TM) 8 map in FMP format, fully editable,
from our Joerdhgardh web page (17 MB). This version includes a 16-page PDF
pamphlet that tells you how to use the map in FM8.

2. As three JPG flat maps, each 1280 x 1280 pixels (total 3.1 MB),
available above.

Both versions are released for personal and commercial use under the Open
Game License Version 1.0a, which you can read on the Joerdhgardh web site.

The Joerdhgardh web site:

http://www.vintyri.org/joerdhgardh/joerdhgardh.htm

Next Week: Lifehall Before the Devastation

Mark Oliva
Webmaster, the Vintyri Project (TM)
Internet: http://www.vintyri.org <http://www.vintyri.org>
E-Mail: info-at-vintyri.org <mailto:info-at-vintyri.org>

Am Hasenloehle 12
91481 Altershausen, Germany
Tel.: +49 9166 99 54 10

Oliva Steigerwald EDV Verlag
Inh. Gerdi Oliva
USt-IdNr.: DE133935450
Gewerbeanmeldung: Verwaltungsgemeinschaft Diespeck

(This information is required by German law.)





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