Re: [nbos] Astro3 Experimental BuildNBOS Support Sat Nov 21st, 2009
The problem with binaries/trinaries has always been that there's no way to
calculate up front what a stable arrangement would be (that I'm aware
of). I can stick three stars there in the display, but it's unlikely it'd
be a stable orbit. Planets of those stars have the same problem. So I may
try it, but realize that its unlikely they'll be correct/stable
arrangements. It'll just be a static display to show relative distance.
Similar problem with the temperature. Not every system is capable of
having a planet of a certain temperature. The temperature of a planet is
derived from a number of pieces of info, and the process is one way - you
cant reverse engineer it.
For planets, its best to just manually add them in and change their
temperatures. Or perhaps make a script that can place a planet at an
estimated distance. There's a TempAt() method of the Body class that will
let you get the 'equilibrium' temperature at a certain distance from a star.
>Ed, just wondering if there are any plans to finally look at incorporating
>Binaries on the Solar Level at all with the eye towards Astro 3.. I mean
>it's one of the most requested features outside the data access..
>The other thing is, and it's more a general question.. is there any way to
>set Astro up so you could specify the 'temprature' you want for a planet
>and it generate where / what orbit it requires?
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