Re: [nbos] [NBOS] Campaign Manager
David
Tue Mar 18th, 2008
I think mike has a excellent point. Dont get bogged down with feature
creep.

This is an excellent idea and should be executed. I would suggest collating
a basic feature set from the common needs and use a scalable format (such as
xml) for any "pages" and keep the current approach of having the program
extendable with scripts. This provides a working tool quickly but allows
people the freedom to extend it to suit their needs.

As for basic features, my list, in order, would be:
1) Ability to link all notes and documents to specific FM8 map locations.
2) Documents with flexible data structure (so I can create traveller
character, harnmaster, GURPS, whatever character sheers).
3) Calendar keeping (I know that customisable calendars are a head fsck, but
its a bloody good idea).
4) Ability to flag items as Player info or not
5) Output to PDF or some other neutral easy to distribute/print format
linked with 4
6) Exportable to screenmonkey
7) built in automation (dice rollers, encounter generators, npc generators,
character generators)
8) Cross platform support (*IF* FM8 and screenmonkey were available too).

Personally, I already have character generators, npc generators, encounter
generators (mostly good old brain mk1.0) etc... What I *dont* have is
somewhere to bring all these together (currently I basically use MS OneNote
on my tablet PC to construct games). Currently if I need to run the stuff
on linux or my mac; I just use wine, hence cross platform is a less urgent
need for me.

I badly *want* that somewhere to bring them all together.

In any case, if you are really keen to start on this project; once you
publish a fixed feature list for the first release, then Id be more than
willing to "pre order" to support development (assuming a planned release
date within my lifetime). If it approximated my first 6 items on the
feature wishlish, Id be willing to pay in the ballpark of $40USD.

Cheers!
D.

On Tue, Mar 18, 2008 at 9:58 PM, Mike Oliver <mike-oliver-at-blueyonder.co.uk>
wrote:

> I am anxious not to put a damper on this project - I could use something
> like it myself, as I've already said. However, I "served" on a committee
> of like-minded Campaign Cartographer users who got together on-line to
> design and write such a facility.
>
> We circulated the CC2 user list and invited wish lists, advertised for
> people to write the software and even appointed a project manager to
> ensure everything was corralled, objectives set and work properly
> directed.
>
> We never got past the stage of what programming language to use.
>
> If this is an NBOS project, as I gather is planned, that should overcome
> this particular pitfall but trying to be all things to all men should be
> avoided at all costs.
>
> Cheers,
>
> Mike
> www.cartography-services.co.uk
>
> -----Original Message-----
> From: nbossoftware-bounces-at-nbos.com
> [mailto:nbossoftware-bounces-at-nbos.com] On Behalf Of Mark Oliva
> Sent: 15 March 2008 05:00
> To: nbossoftware-at-nbos.com
> Subject: Re: [nbos] [NBOS] Campaign Manager
>
> <<
> Some of you old timers on the list may remember the prototype of a
> campaign manager I released a few years ago called "The Keep". Basically
> it kept track of game notes, fractal mapper maps, character sheets, etc,
> all in a hierarchical structure. It also had a built in dice roller, was
> integrated with inspiration pad pro, and could import/export so you
> could share content.
> >>
>
> After reading all the comments this posting has drawn, I see yet another
> dream in the making of the invention of what we here in Bavaria call the
> egg-laying wooly milk pig (eierlegende Wollmilchsau).
>
> <<
> hypothetically ;-) ... lets say I was in the midst of rebuilding that
> into an actual product.
> >>
>
> If - hypothetically - you were to do that, I wouldn't become envious.
>
> <<
> If you were looking for such an application, what sort of functionality
> would you need?
> >>
>
> We obviously are looking for the egg-laying wooly milk pig and more!
> The postings of the last few days make that clear.
>
> At the very start, before we can discuss this better we need to have
> some basic definitions. Without them, the discussion already is moving
> from a trivial thing like the egg-laying wooly milk pig to something
> bigger, perhaps a piggy egg-laying wooly milk reindeer that also can
> pull Santa's sleigh on Christmas Eve.
>
> Some things that would be nice to know:
>
> 1. What rules system(s) would this wonder support?* (If it's going to
> keep "track ... of character sheets" that questions becomes both
> unavoidable and critical.)
>
> 2. Is this for sci-fi RPGs and people who use AS, or for fantasy RPGs
> and those of us apparently in the list's minority who use FM8, or for
> both of us?
>
> * If the idea is to tie this with d20, an idea some posters have
> mentioned in passing, you probably should spend your time on something
> better. d20 will cease to be this summer after D&D 4E appears,
> according to Wizards of the Coast. That would be akin to developing a
> program for Windows 98. If it's going to be tied to WotC's new GSL for
> D&D 4E compatibilty, then a number of us can put this in the "topic for
> other people" category. For this option, you also will have to pay WotC
> US$5,000 up front for an advance GSL right or wait another year for the
> free GSL. If, on my third hand, you plan to make a product that will do
> all that it describes with all RPG systems, let me reserve advance
> tickets now for the first demo. That should be an event of biblical
> proportion that makes multiplying loaves and walking on water look like
> child's play. Cecil B. DeMille might even ascend from his grave to
> direct the thing, which would suit us fantasy RPGers just fine, because,
> what's an RPG after all without the undead?
>
> Only a churl would mention that this posting lacks a single positive
> contribution. Therefore, I've mentioned it on my own. Naturally, I
> like the concept a lot. To make a positive contribution to the process,
> or to even know whether I would be in its target user base, I really
> need to know more about its parameters.
>
> Happy weekend,
>
> Mark Oliva
> Webmaster, the Vintyri Project (TM)
> Internet-Vintyri: http://www.vintyri.com <http://www.vintyri.com>
> Internet-Dungeons Daring: http://www.dungeons-daring.org
> <http://www.dungeons-daring.org>
> E-Mail-Vintyri: info-at-vintyri.com <mailto:info-at-vintyri.com>
> E-Mail-Dungeons Daring: info-at-dungeons-daring.org
> <mailto:info-at-dungeons-daring.org>
>
> Am Hasenlöhle 12
> 91481 Altershausen, Germany
> Tel.: +49 9166 99 54 10
>
> Oliva Steigerwald EDV Verlag
> Inh. Gerdi Oliva
> USt-IdNr.: DE133935450
> Gewerbeanmeldung: Verwaltungsgemeinschaft Diespeck
>
> (This information is required by German law.)
>
>
>
> _______________________________________________
> Nbossoftware mailing list
>
>
>
>
> _______________________________________________
> Nbossoftware mailing list
>
>
>



--
839017 Help and Support causes Windows XP to stop responding
- Bug evident in Microsoft Windows XP SP1
--
<a href="http://riprjak.blogspot.com">Making Food For Useful People</a>
since 1972
--
"the past is a learning experience, not an aspirational target" -Me.

_______________________________________________
Nbossoftware mailing list



Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
Member contributed resources