Re: [nbos] Astro-sythesis Plugins
"Dalton Calford"
Sun Mar 16th, 2008
Hi Shain,

>From what I can tell, the vbscript interpreter is compiled directly into
AS2, so that you can not connect to the underlying api's.
It would be nice if all of the api's could be addressed via a series of
external calls.
I think that would be the biggest feature I would ask for with AS3 - as
it would be the first step to making the program cross platform.

On Sat, 2008-03-15 at 22:53 -0700, Shain Edge wrote:
> Please forgive me of my ignorance. Nothing in the directions actually shows on
> how I would connect a program or script to the API.
>
> Is it only for a certain programming language type? Can I use a scripting
> language like Perl, which I am far more able to get around in then anything
> else? Is there a way that I can pass values though the standard i/o interface?
>
> Is there a forum or site that shows information of plug-ins, and/r the cource
> code for them?
>
> Thank you for your time,
> Shain
>
>
> --- NBOS Support <support2-at-nbos.com> wrote:
>
> > Hi Shain,
> >
> > At 12:47 PM 3/15/2008, you wrote:
> > >I would like to add to, or change, the way systems are created. How do I
> > use
> > >the Plugin API for Astro-Synthesis?
> > >
> > >Can I use a Perl script? What sort of input/output is available to
> > connect the
> > >programs.
> >
> > The api uses VBScript. You can get the docs for that from Microsoft's site.
> >
> > The api is here:
> > http://www.nbos.com/support/docs/AlienAPI/
> >
> > There's a downloadable version here:
> > http://www.nbos.com/nox/index.php?action=1001&id=63
> >
> > Ed
>
>
>
> --
> Vote for Freedom!! Vote Ron Paul for United States President of 2008!
> Ron Paul : Stop Dreaming -
> http://www.youtube.com/watch?v=IWfIhFhelm8&feature=related
>
> Nothing is impossible. the supposedly impossible can be made possible by anyone who determines what you need to do to make it a reality.
>
> -Shain Edge
>
>
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