Login
Registration code:
Access code:
forgot your reg code?
Use the registration codes recieved during software registration. You must be logged in to upload files.
Dungeon Battlemap Example--KotS

Contributor:KevinSeachristRating:Not enough votes yet
Date Added:07/05/2008Downloads:986
Description:This is an example battlemap for Keep on the Shadowfell, published by Wizards of the Coast as the first adventure for 4th Edition D&D.

I really wasn't thrilled with the example dungeon map nbos put up, so I spent some time trying to learn a better way of working with FM8. It turns out the program is more powerful than I thought, and gives me everything I need for tactical, overview and geographic maps.

My one critique of the software is it needs to create deeper shadows for objects. Basically my solution was to create a dark copy of the floorplan that sits underneath the "Floor" layer objects, which I then combined and set to "feather" so they show the darker layer as a much deeper shadow. It's funny that the layer needed to give the textured floor depth is actually composed of objects ordered BELOW the floor.

The thicker wall is a neat feathered effect that I basically stole as a concept directly from the module's printed maps. The effect I produced isn't quite as nice, but it takes almost no time to add it.

I added a "tapestry" and "terror rune" graphic to this upload but only enclosed one map as a sample. Not sure what my upload space limit might be.

Enjoy!

Kevin Seachrist
7/5/08
Comments
Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
Member contributed resources