[nbos] [FM8] Question about Booleans
"Larathiel the Death Elf"
Wed Jul 18th, 2007
Hello all,

I've barely used the old copy of FM7 I have because of the intense dislike I
have for how boolean shapes are handled. Namely that after merging two or
more objects (objects without holes mind You), internal vertices and lines
were not removed. While this would allow the boolean to be broken apart if
desired, I never could find a way to permanently join the two and have the
internal vertices disappear. I also seem to recall that it was a real bear
to weld vertices together.

Has this functionality been addressed in FM8? I'd like to trade up to the
new version before I take another stab at mapping with it (CC's interface is
more God-forsaken than even any of the 3D modeling tools I work with) but I
simply can't get past my hang-up about how booleans were handled in FM7.

Thanks,

-Michael



_______________________________________________
Nbossoftware mailing list


Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
Member contributed resources