Re: [nbos] FM8 Beta Testing
"Mike Oliver"
Sun Mar 25th, 2007
Steve:

I don't have any problem with PF except the one I've aired time and
again which is the restrictions I am placed under by CC3's copyright
situation. I'm told they're working on it and hopefully that will see
the light of day before too long. I've scaled the learning curve and
enjoy using the software.

I don't believe FM7 places me under quite the same copyright
restrictions, however, and I'm learning it to keep my options open. I
shan't abandon CC3 - I too have invested much time and money - but,
where I can't use it for copyright reasons, FM7 offers and excellent
alternative. Indeed, I suspect it will become software of choice for a
number of projects.

I feel fortunate to have two such very good tools at my command.

Cheers,

Mike

-----Original Message-----
From: nbossoftware-bounces-at-nbos.com
[mailto:nbossoftware-bounces-at-nbos.com] On Behalf Of Steve Albany
Sent: 22 March 2007 15:08
To: nbossoftware-at-nbos.com
Subject: Re: [nbos] FM8 Beta Testing

>So far, my experiences with FM7 have all been very positive.

Mine too, Mike. I've invested heavily into Profantasy's stuff (in other
words I have their entire catalog) over the last several years, and
while
CC2/CC3 has some things I like, it has a steep learning curve. FM is
remarkably EASY to master moving around and I spend less time worrying
about
executing the right function and more on the creative aspects of my
creation.

And as a software developer by trade, the fact that I can "extend"
functionality using some simple objects is simply awesome. (CC2/3 is a
closed application, largely because it's a shell on top of a CAD
engine).

My only collective fault is the API documentation. But, believe me, I
have
nothing but sympathy for Ed & his devs, cuz writing API docs sucks. (If
you
want some help there Ed, I'd be happy to whip both API docs into shape
<see
my email>).

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