Re: [nbos] [AS2] [OT] 3D starfield viewer
"Mike Oliver"
Wed Jan 31st, 2007
I think the Gliese catalogue story is probably true. They give Gliese
numbers for all the stars. This is useful because they make easy
references for finding data about individual stars in Cartes du Ciel
which covers a multitude of Catalogues.

I'm not familiar with Blender.


-----Original Message-----
[] On Behalf Of Steve Albany
Sent: 31 January 2007 15:53
Subject: Re: [nbos] [AS2] [OT] 3D starfield viewer

Well, in the area of GDW's 2300 game design lore, it was said that they
used a copy of the Gliese catalog and imported all the data in a program
called MacSpin (for the Mac obviously). Could never find a copy of
MacSpin some years later when I attempted to create my own 3D digital
map of T2300. I ended up using a freeware package for 3D Star mapping
called "ITS FULL OF STARS" which wasn't too bad, but pales against AS
(v2 especially).

Using Blender as the display engine sounds intriguing. I've used Blender
for some in-game models before, but that was some years ago.

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