Re: [nbos] [AS2] [OT] 3D starfield viewer
"Doug Jessee"
Wed Jan 31st, 2007
Hello,

Yes, I am aware, that is one of the reasons I would be using blender, but I
appreciate it. I am waiting for a book on pygame...

LDJ

On 1/30/07, Nyrath the nearly wise <nyrath-at-projectrho.com> wrote:
>
> Doug Jessee wrote:
> > I am hoping for one of my classes to get my professor to sign off on
> using
> > python and blender or Celestia to parse and render star data.
> >
> > I have not had a chance to figure out how Celestia pulls in its data,
> but if
> > it gets to complex, then I will just use blender... I would like it if I
> > could get AS to render clouds, Milky Way and nebulae. That is what I
> really
> > like about Celestia.
>
> You do know that Blender has a Python API and can accept
> Python modules for internal executions, do you not?
> Among other things this is how Blender imports alien
> 3D file formats.
>
> It should be possible to write a Python import function
> for Blender that could load star data in whatever format
> and create a 3D model for a star map.
> (AS already does this, but this would be something
> educational for a class)
>
> If you need help convincing your professor to sign off,
> go to the Blender forum at
> http://blenderartists.org/forum/
> and ask for their advice. I'm sure they'd be happy to help you.
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>
>
>

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