Re: [nbos] [AS2] Planetview
"Dave Loman"
Wed Jan 31st, 2007
Ed,
Thanks for the info. Here's another question however. I understand
your explanation about the 'On demand' nature of the .planetview files, BUT
if the application calls a routine that wraps the surface map around a
sphere, slaps a starfield behind it and saves it to a file.... then that is
exactly what I need... I just need access to it from the Alien API. How
possible is it to get access to that function?

-Dave Loman


----- Original Message -----
From: "NBOS Support" <support2-at-nbos.com>
To: <nbossoftware-at-nbos.com>
Sent: Wednesday, January 31, 2007 12:19 AM
Subject: Re: [nbos] [AS2] Planetview


> Dave,
>
>>I know there is a scripting way to generate & export the surface map
>>graphics out of a AS2 file (I made a bulk exporter/generator), but I was
>>wondeing if there was anyway to do the same with the planetview?
>
> I looked this up tonight. The .planetview.png files are not embedded into
> the file, so there's no way to programatically do this. They are, though,
> stored in the \Textures\SurfaceMaps directory if they have been generated
> (which only happens if the program needs to display a planetview on the
> map).
>
> Does blender have a batch mode? You might be able to batch the
> behavior. Or maybe povray files could be generated?
>
> Ed
>
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>
>
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