Re: [nbos] [AS] Fine control on random system generation?NBOS Support Tue Jan 30th, 2007
At 02:32 PM 1/29/2007, you wrote:
>I think Ed defined habitable as a planet with any one or two of suitable
>gravity, temperature, atmosphere and maybe water. While hospitable required
>all of them. If you can search the logs its here somplace.
Yep, thats essentially it:
Nothing here. In order to survive here, you'll need to bring along your
entire habitat. Air, water, food, heat/cooling, and if you can,
gravity. Unfortunately, the vast majority of places in the universe fall
into this category. The moon is a good example of an inhospitable environment.
Nature threw you a bone. There's at least something here that works in
your favor. For example, a planet may have favorable gravity, or a
non-breathable but reasonably thick atmosphere that allows for
non-pressurized habitats. Mars on a warm day might fit the bill here, as
might Saturn's moon Titan for its thick, rich atmosphere that can be used
as a resource by any colonists who visit.
Humans can probably survive here for the long term with a little adaptation
on their part. We're not usually talking palm trees and sunny
beaches. Most hospitable planets will be harsh environments - most likely
too cold. But, there is reasonable gravity and an atmosphere with enough
O2 pressure to keep you conscious. Sure, you may need to breath through a
filter and deal with some outrageous heating bills, but humans have handled
worse. The South Pole, Death Valley, and the top of Mt. Everest would all
be considered hospitable environments.
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