Re: [nbos] [AS] Astro Label distance
"Mike Oliver"
Wed Jan 17th, 2007

I wanted to do something similar a while back but couldn't crack it. In
the end, I selected my target system and a whole bunch of others (using
Shift+Click to multi-select). Then I set up the parameters for the
proximity routes and clicked <OK>.

That gave me what I wanted but it depended on my having correctly chosen
all the surrounding stars within the distance parameter. As it happens,
I had found them all but it would have been nice to ask the programme to
select "all stars within x lightyears of the selected system". It
strikes me that a script could be written to achieve this - but I'm no
script writer. Maybe somebody's already done it?

I also want to be able to search for all stars of a particular spectral
type but have drawn a blank on that also. Ed did suggest it might be
incorporated into the next version of AS.



-----Original Message-----
[] On Behalf Of Bob Meyer
Sent: 15 January 2007 17:01
Subject: Re: [nbos] [AS] Astro Label distance

Thank you for the reply.

Might I suggest the "find a route" feature for a later version.

Alternatively, is there a way to use the proximity route function to
routes from the target system to all the systems within X distance?

If I can do that then I can go star by star in the general direction I
like to travel.

Thanks in advance,

-----Original Message-----
From: NBOS Support []
Sent: Sunday, January 14, 2007 11:45 PM
Subject: Re: [nbos] [AS] Astro Label distance

At 02:28 PM 1/14/2007, you wrote:
>Is there a way to mass edit every system in a sector without having to
>select each system first? The goal is to change the default display
>within value from 20 to 100.

Use 'actions -> mass edit -> label display distance' from the menu. To
select all the systems in your map use the search window. Check 'root
bodies only', and then do an empty search. Press the 'select all found'

button to select them all.

>Is there a way to build/find the shortest route between 2 systems, but
>force the route to stop at any intervening systems between the start
>end systems? A "How do I get there" feature where you put in the start
>end system, the max distance a ship can jump, and have the program
>that route for you if possible?

No, there's nothing built in to do that


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