[nbos] [FM8] Joerdhgardh Map of Week #61 Released
"Mark Oliva"
Thu May 3rd, 2012
We've been warned by Telekom that a substantial renovation of the local
telephone system may result in frequent and lengthy interruption of DSL
servive over the next seven days, beginning tomorrow, so we're posting
Monday's map of the week ahead of time. We continue in the Dreadlands, at
the military outpost in the ruins of Treeherders Shadow. The 61st Map of
the Week is from the pending Joerdhgardh (TM) campaign setting release "The
Northwest."

Treeherders Shadow is considered to be the worst duty station that a soldier
of the undead Duke Thráinn's host can get. This appraisal is not based upon
evil experiences. To date, the elves of Karelenland have lifted no finger
against Thráinn and his folk. Nonetheless, the soldiers in Treeherders
Shadow constantly labor under the clear belief and feeling that they are
under an elven magnifying glass, and that the elves may press their thumbs
down upon them at any minute.

Having duty in Treeherders Shadow keeps a soldier under constant fright and
pressure. That is true of both orcs and humans. No one in the outpost who
has looked beyond the border into the darkness of Kareli Osmowood ever has
seen an elf, not even a sign or trace of one. Nonetheless, every human
stationed in the outpost feels that he or she is constantly being watched by
elves within the wood.

The humans and orcs stationed in Treeherders Shadow do their best not to
look upon Osmowood. They sense not only elven eyes upon them but also the
presence of elves who mean them no good. Not a single human or orc is
stationed in Treeherders Shadow who would not prefer to be somewhere else
far away from the invisible but preying elven eyes that they believe are
upon them.

Key to the Map of Treeherder's Shadow

1. Ruins of the Ganndar Elves. The elves are not a destructive folk. When
the left the lands east of Osmowood and the River Fearsome, they did not
destroy those things that they had abandoned. In earlier times when Thráinn
encountered the treeherder Stórbladh on this site, an elven tower and a few
buildings stood there, still in good condition. However, Thráinn and his
followers feared things elven. They did not claim these structures, nor did
they maintain them. Thus, the tooth of time eventually gnawed them into
ruins.

2. The Human Compound. The humans and orcs stationed in Treeherders Shadow
are a single unit, but as elsewhere in the Dreadlands, each folk has its own
compounds. Experience has shown that when orcs and humans are placed
together in a single compound, bloodshed soon follows.

3. The Orc Compound.

4. The Road to Nárgl's Mill and Elven Meadow.

5. Post Headquarters and Human Host Headquarters. Njáll, the human male
warrior who is overall commander of the outpost and also commander of the
human host, has his headquarters here.

6. Stable. Horses of the few human cavalry soldiers are kept here.

7. Human Barracks.

8. Orc Headquarters. Steinólfur, commander of the orc host has his
headquarters here. Steinólfur is subordinate to the overall commander, the
human Njáll (location No. 5).

9. Orc Camp. Only seldom do orcs build things, and then only when it is
necessary or when they have no choice. The orcs of Treeherders Shadow all
camp outdoors in tents.

You can get the map in two versions from the Joerdhgardg website:

1. The Fractal Mapper (TM) 8 map in FMP format, fully editable (17 MB).

2. As a JPG flat map of 1360 x 1020 Pixels (1.1 MB).

Both versions are released for personal and commercial use under the Open
Game License Version 1.0a, which you can read on the Joerdhgardh web site.

The Joerdhgardh web site:

http://www.vintyri.org/joerdhgardh/joerdhgardh.htm

Next: The Dreadlands - Elven Meadow.

Mark Oliva
Webmaster, the Vintyri Project (TM)
Internet: http://www.vintyri.org <http://www.vintyri.org>
E-Mail: info-at-vintyri.org <mailto:info-at-vintyri.org>
The Vintyri Project is a non-commercial service


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