Re: [nbos] Speaking of 3ds files....NBOS Support Wed Apr 18th, 2012
At 03:43 PM 4/18/2012, you wrote:
>Anyone have any idea what limits AS3 may place on the size or
>characteristics of imported 3ds files for images for things like space
There's no limits on the 3ds file. *But*, since there may be more than one
rendered at a given time, its best to use a low poly model.
To install them in Astro, follow the scheme under the models
directory. Make a directory with the name of the model under the
appropriate body type, and copy the 3ds and texture files into it.
You can also add a 'preview.jpg' file in that directory with an image of
the rendered model for use as a preview in the properties window.
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