Re: [nbos] [FM7][FWE][AS] Where to start
"Mike Oliver"
Tue Dec 12th, 2006
I don't know if there's a "right" way but this is how I'd tackle it.
First, have you generated your world's surface within AS? If so, you
will find the file stored under the unique code and path shown in the AS
"Properties" dialogue for the world.

If you haven't, then I'd create the surface map in AS, note the file
location and then load it into FM7 where you can do your mapping. As for
doing a night sky, I'm not sure how you'd go about this but, within AS,
possibly by navigating to the world's sun and then moving the camera
just beyond the star to view the night sky from that direction. Of
course, you'll need to point the camera in several directions to cover
the whole thing. You can save the view for future rapid access.
Remember, if you want a print to look realistic, you're going to use an
awful lot of black ink and get a very wet piece of paper from an inkjet

I have tried what I just suggested and it all seems feasible until you
get to "Print" and then it doesn't give the option of printing just the
screen view - it seems only to allow printing of the entire sector. If
that's correct, the only thing I can think of is to minimise the System
Data Panel and then do a "Print Screen" from your keyboard.

Perhaps NBOS can come up with some better options.


-----Original Message-----
[] On Behalf Of Doug Jessee
Sent: 12 December 2006 15:31
Subject: [nbos] [FM7][FWE][AS] Where to start


I have a game world I have created, but need to make some visual
elements, like maps, pov graphics of the night sky that would include
the satellites and other planets in the system as well as mapping the

I am trying to figure out where to start, if I should use FWE then map
sections of it using FM7, or if I can start in FM7 and then incorporate
that into FWE and AS.

I guess I am trying to figure out where to start, if I should start in
AS or FWE or should I start in FM7?

Any help would be appreciated.


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