Re: [nbos] [AS] Binary Star Systems
"Mike Oliver"
Mon Dec 11th, 2006
My little e-mail has given rise to one or two responses:

DALE: Thanks for telling me about Celestia. I had, in fact, downloaded
it a while back but never installed it. I've given it a run through and
it certainly has potential. I haven't had a chance to read the manual,
so can you tell me: in order for me to have my own stellar system shown,
do I have to wait for your script or can I do so relatively easily
already? I won't ask for detailed instructions until I have read (and
probably misunderstood) the manual :-)

ROBERT: This is the part of your e-mail to which I was responding when I
talked about complex gravitational calculations: "The thing i don't get
with all this is with no offense to nbos, Astro doesn't exactly as far
as I can tell simulate in itself the effects of gravity etc on an
orbit." Also, I didn't forget "that it's not just game users who use
Nbos's stuff some writers also use it etc". I was directing my comments
particularly to gaming experiences and suggesting it was probably Games
Masters rather than players who wanted close scientific accuracy. I
share your desires for the nice graphic effects but realise it will all
cost money and that nbos are not Eidos or ActiVision so I (as I think
you do) accept and understand the limitations.

RICHARD: However circular Earth's orbit may be, I think a solar system
with ALL planetary orbits exactly circular would be the exception rather
than the rule (but I accept I could be wrong). Robert indicates that AS
can show elliptical orbits and I have to admit I haven't delved into its
behaviour in this respect. I suspect I may have to adjust my solar
systems by entering some new parameters. The one I mentioned was a
randomly generated system with only the parent body initially generated
as an "unassigned" body which I then generated as a stellar system. I
will do some more homework and see what I can achieve. As for "realism",
I refer you to my remarks above about scientific accuracy and nbos'

CHRISTOPHER: I have a feeling we should be able to get our own systems
into Celestia but that it won't be easy (what ever is except parting
with money?). I'll try to have a play around and report back.



Nbossoftware mailing list

Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
Member contributed resources