Re: [nbos] Surface Maps and other changes in AS3
"Robert Graham"
Tue Feb 2nd, 2010
Sounding good ed,

I know that a bunch of that is stuff I've been asking about since AS2's beta
hehe.. I can't wait to see the updates and the like for AS3, of course then
I'm likely to have to redo all those star charts again.

Are we still limited to clicking the star then going down to orbit view and
having to select individuals and only getting their orbits? Or is that what
you meant about the changes in the preview etc etc..

Cause one of my 'pet' annoyances is if i'm creating say two planets with
close orbits i can't easily look at the system map and make certain that X
moon isn't suddenly going to intercept X planet at some stage.. because it
doesn't show the 'children' bodies of the planets etc on the main display.

The other big one is that some of us would enjoy having the ability to set
up trade routes etc etc inside a system.. ie I can say that there is a route
from Sol III A (the moon), to SOL V C or the like and actually see it.. not
that I'm expecting you do project the orbital data etc etc for it but at
least let us step up the amount of data we can show and display in system
views etc.

-Rob

-----Original Message-----
From: nbossoftware-bounces-at-nbos.com [mailto:nbossoftware-bounces-at-nbos.com]
On Behalf Of NBOS Support
Sent: Friday, 22 January 2010 5:20 PM
To: nbossoftware-at-nbos.com
Subject: [nbos] Surface Maps and other changes in AS3


While on the subject, I think you'll like some of the changes pending in
AS3.

The speed of surface map generation has been greatly improved - its an
approx 80-90% improvement in speed, and supports multiple processors. It's
so fast, in fact, that it allows for 'on the fly' generation of surface
maps. When you select a planet in the system display, it automatically
generates its map in the background (so that it doesnt interfere with
program operation) and displays it when its ready. That is, you wont have
to select 'create surface map' to make the map - it'll just do it on its own
automatically. Same with the orbit displays - the surface maps are
generated on the fly, in the background, for all the planets/moons in the
display. You can still edit the surface map as before, and assign your own
image if you want.

The preview areas now also show 'mini' versions of the orbital views for
stars, rather than just a single static image. In addition, the preview
area itself is a 3d display, so you can pan/rotate/zoom around stars and
planets that are displayed there.

The orbit displays are now in the main window, not a separate window, and
you can quickly switch between the two. There's a little arrow indicator in
the preview window - when you click that, it expands and shows the orbits
for the currently selected body.

And the orbit displays support multiple star systems ;-) I'm also hoping to
support 'circumbinary' planets/moons, which would orbit the barycenter of
its parents. ie, a planet that orbits a group of stars, not a single parent
star.

We're still talking 6 months out at least before release, but I thought I'd
give you a glimmer of some of the things I've been working on.

Ed

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