Re: [nbos] [AS] Using Astroscript to update surface map.
Shade Tree
Fri Jan 22nd, 2010

Can't think of a reason to finish mine then! LOL.

> Date: Fri, 22 Jan 2010 00:50:37 -0500
> To: nbossoftware-at-nbos.com
> From: support2-at-nbos.com
> Subject: Re: [nbos] [AS] Using Astroscript to update surface map.
>
> At 01:00 PM 1/21/2010, you wrote:
> >If anyone has seen on the NBOS forums I'm writing a program to generate
> >"better" Gas Giant textures. (
> >http://www.nbos.com/forums/viewtopic.php?f=7&t=140&p=406#p406 for info )
>
> If gas giants are the main concern, thats something thats actually been
> redone for AS3. I posted a few samples in the forum.
>
>
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