Re: [nbos] [AS] Using Astroscript to update surface map.
Alan Bartholet
Thu Jan 21st, 2010
Hello Brad,
There is an undocumented Property called IDString that will return
you the UABI. As for the texture issues I've did a little poking
around and it seems to be specific to the Gas Giant bodies cause it
works fine for Terrestrial bodies. I'll poke around at it a little
more.

Best Regards,
Alan Bartholet

On Thu, Jan 21, 2010 at 11:00 AM, Shade Tree <shadetreeii-at-hotmail.com> wrote:
> If anyone has seen on the NBOS forums I'm writing a program to generate
> "better" Gas Giant textures.
> ( http://www.nbos.com/forums/viewtopic.php?f=7&t=140&p=406#p406  for info )
>
>
> I've got a beta of the program ready and am working on the astroscript to
> integrate it into AS.  Everything seems to work fine except when I tell AS
> the new png file to use by setting the body.PreviewImageFile property it
> will put the information in the correct place but will not update the body
> with the new image.  I can't find anything to force this update.  Even
> saving and reloading the sector will not update the view.  You need to
> manually go into the bodies properties and select the same image it already
> has there to force the update.
>
> Any help would be appreciated.  Using v2.01e though the problem exists in
> 2.01b as well.
>
> Thanks,
> Brad
>
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