[nbos] For Alan Bartholet: GURPS Suite v.0.0.55Thu Jan 7th, 2010
Finally got a chance to play with your GURPS suite. Firstly, well done on an amazing utility.
One quick reaction is: could it be made possible to search for every world of equal to or greater than a certain Habitability or RVM or Affinity?
> Date: Wed, 3 Jun 2009 01:23:16 -0400
> To: nbossoftware-at-nbos.com
> From: support2-at-nbos.com
> Subject: Re: [nbos] Generating habitable/inhabitable systems.
> At 12:05 PM 5/31/2009, you wrote:
> > I'm trying to figure out the AlienScript API to create a function that
> >will generate habitable or inhabitable systems on command. I get most of
> >it, but I can't figure out how you tell the generator "make this one
> When Astro generates a planet, it first generates the planet, and then
> determines what its habitability code is based on the planet's
> attributes. ie, its not deciding 'make one out of ten planets hospitable',
> but rather, its generating planets, and if one of them happens to meet the
> qualification, it marks it as habitable/hospitable.
> If you want to make a planet with the api, create a planet of the right
> size, set its temperature and atmosphere, and mark it as habitable. Or,
> select a spot in an existing system and use the 'Create Body - Planet -
> Earthlike' option from the pop-up menu in the system data display.
> There's also an API function called PlanetEarthLike() which will make a
> roughly Earth sized planet w/ an atmosphere similar to ours. BUT, that
> still may not end up as habitable if you place it too far or too close to a
> star as I believe it still does all the atm calculations to determine
> possible atm compositions.
> Use it like:
> PlanetEarthlike( b, "AstroSynthesis Standard Names.ipt")
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