Re: [nbos] [FM] FM8 Flood fills
"James Miller"
Sat Dec 9th, 2006
Transparent fills also allows more interseting transitions; use a dark and
a medium fill next to each other, with a "splotchy" transistion (partially
transparent fill), so you get a more even transistion between fill textures.
I use this in CC3; it would work here, too.


----- Original Message -----
From: "Paul MacDonald" <>
To: <>
Sent: Saturday, December 09, 2006 5:07 PM
Subject: Re: [nbos] [FM] FM8 Flood fills

> NBOS Support wrote:
>> >Fabulous! Can I ask what objects it sees as 'boundaries' for the area
>> to be
>> >filled? For example, if I draw coasts on one layer, rivers on another,
>> and
>> >political boundaries (that are neither coast nor river) on still a
>> third
>> >layer, will the flood fill 'see' all three of these and fill the
>> appropriate
>> >area? I assume it ignores map symbols.
>> It's a true flood fill - just like in most other painting
>> applications. It uses whatever is on screen (except for grids, if they
>> are displayed). You can even flood fill regions on bitmap or .png
>> symbols, for example.
> Excellent. Will we able to do transparent fills? That would be great
> for highlighting part of a drawing while still being able to see the
> detail beneath.
> Paul MacDonald
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