Re: [nbos] [FM] FM8 Flood fillsNBOS Support Fri Dec 8th, 2006
>Fabulous! Can I ask what objects it sees as 'boundaries' for the area to be
>filled? For example, if I draw coasts on one layer, rivers on another, and
>political boundaries (that are neither coast nor river) on still a third
>layer, will the flood fill 'see' all three of these and fill the appropriate
>area? I assume it ignores map symbols.
It's a true flood fill - just like in most other painting
applications. It uses whatever is on screen (except for grids, if they
are displayed). You can even flood fill regions on bitmap or .png
symbols, for example.
>Another issue: how accurately do I have to close off the area? I'm guessing
>we'll have to be sure to have 'Snap to node' and 'Snap to intersection' on
It needs to be closed off fully.
>say, has whittled down my wish list considerably!). Is it possible to change
>things so that 'Snap to node' work when you are dragging a pre-existing
>node, instead of only when you are adding a new node? Man, that would make
>some edits a whole lot easier.
Ok, I'll take a look at that.
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