Re: [nbos] [AS] Web Integration?
Doug Jessee
Sun Jun 14th, 2009
I tried making a similar game (trading between star systems, etc) in
python, but with no graphics at first.

Never really finished it. It was in MySQL and Python and was a class project.

I do not think AS2 is what you are looking for, but maybe Celestia?
http://www.shatters.net/celestia/

Not really sure if I have heard of anything designed to do stars
targeted for online.

-Doug Jessee


On Sat, Jun 13, 2009 at 7:03 PM, John Denning<denningj-at-hotmail.com> wrote:
> I've been looking through the AS documentation and mailing list archives,
> but perhaps I missed topics focused on the questions I have.  I am looking
> for a 3d navigation/visualization for a web-based (free) multiplayer game
> that can be hooked into a dynamic database for use by any number of users at
> a given time (anywhere from 10 to 100).  I am very impressed with AS from
> what I have seen, and it looks great for use on a stand-alone system, but A)
> can it be used on a web server, and B) can it interact with a database that
> is constantly changing due to player usage? ie: star/planet locations will
> not change, but specific custom data fields of those systems and planets
> will change, as well as point of view references based on which user is
> viewing it.
>
> Any information on the practical uses of AS for such an environment, or
> alternatives to such, would be greatly appreciated.  I am not technically
> savvy on the web/database processes involved (I have people), but looking
> for a more general yes/no this is possible, this is not, this may be a
> problem, etc.
>
> Thank you for your time, and great product!
>
> John
>
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