Re: [nbos] [AS] Web Integration?
"Rob Graham"
Sun Jun 14th, 2009
Chris,

you would have to get in contact with Ed (the guy who owns/runs/etc Nbos)
because AS and AS2 have as far as I know no way of hooking additional code
into them other then scripts.. plus given AS and AS2 is a commerical product
you'd likely have to license the code from Ed (presuming he was willing
to)..

AS was designed as a mapping tool primarly so yeah that is what it is.. it
has xml import and export but *shrugs* you'd want to code in full sql hooks
etc

-Rob
----- Original Message -----
From: "Chris Csernica" <csernica-at-cruzio.com>
To: <nbossoftware-at-nbos.com>
Sent: Sunday, June 14, 2009 2:42 PM
Subject: Re: [nbos] [AS] Web Integration?


It sounds to me as if what you're really looking for is not so much
mapping software as a simple Flash-based MMORPG engine.

John Denning wrote:
> I've been looking through the AS documentation and mailing list archives,
> but perhaps I missed topics focused on the questions I have. I am looking
> for a 3d navigation/visualization for a web-based (free) multiplayer game
> that can be hooked into a dynamic database for use by any number of users
> at a given time (anywhere from 10 to 100). I am very impressed with AS
> from what I have seen, and it looks great for use on a stand-alone system,
> but A) can it be used on a web server, and B) can it interact with a
> database that is constantly changing due to player usage? ie: star/planet
> locations will not change, but specific custom data fields of those
> systems and planets will change, as well as point of view references based
> on which user is viewing it.
>
> Any information on the practical uses of AS for such an environment, or
> alternatives to such, would be greatly appreciated. I am not technically
> savvy on the web/database processes involved (I have people), but looking
> for a more general yes/no this is possible, this is not, this may be a
> problem, etc.
>
> Thank you for your time, and great product!
>
> John
>
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