Re: [nbos] Generating habitable/inhabitable systems.
"Rob Graham"
Thu Jun 11th, 2009
Thanks Mike,

It's make Habitable i was thinking of, however it wouldn't be that hard to
combine it with bigbang/fast bang to do both at the same time.

-Rob

----- Original Message -----
From: "Mike Oliver" <mike-oliver-at-supanet.com>
To: <nbossoftware-at-nbos.com>
Sent: Thursday, June 11, 2009 11:02 PM
Subject: Re: [nbos] Generating habitable/inhabitable systems.


> If you want to look at the scripts, visit this link:
>
> http://www.cartography-services.co.uk/page31.html. Both BigBang and
> FastBang are there for download. I am hosting them for all AS users to
> access.
>
> Cheers,
>
> Mike
> www.warmodelling.co.uk
> www.cartography-services.co.uk
>
> -----Original Message-----
> From: nbossoftware-bounces-at-nbos.com
> [mailto:nbossoftware-bounces-at-nbos.com] On Behalf Of Rob Graham
> Sent: 11 June 2009 13:41
> To: nbossoftware-at-nbos.com
> Subject: Re: [nbos] Generating habitable/inhabitable systems.
>
>>From memory John one of the Bigbang/Fast Bang scripts had something
> like
> this in it.
>
> I'm not certain which.. but your right there was a script that would do
> it.
>
> -Rob
> ----- Original Message -----
> From: "John S. Morgan" <johnsmorgan-at-comcast.net>
> To: <nbossoftware-at-nbos.com>
> Sent: Thursday, June 04, 2009 1:35 PM
> Subject: Re: [nbos] Generating habitable/inhabitable systems.
>
>
>> >At 12:05 PM 5/31/2009, you wrote:
>>> > I'm trying to figure out the AlienScript API to create a
> function
>>>that
>>> >will generate habitable or inhabitable systems on command. I get
> most of
>>> >it, but I can't figure out how you tell the generator "make this one
>>> >habitable."
>>>
>>>When Astro generates a planet, it first generates the planet, and then
>>>determines what its habitability code is based on the planet's
>>>attributes. ie, its not deciding 'make one out of ten planets
>>>hospitable',
>>
>>>but rather, its generating planets, and if one of them happens to meet
> the
>>>qualification, it marks it as habitable/hospitable.
>>>
>>>If you want to make a planet with the api, create a planet of the
> right
>>>size, set its temperature and atmosphere, and mark it as habitable.
> Or,
>>>select a spot in an existing system and use the 'Create Body - Planet
> -
>>>Earthlike' option from the pop-up menu in the system data display.
>>>
>>>There's also an API function called PlanetEarthLike() which will make
> a
>>>roughly Earth sized planet w/ an atmosphere similar to ours. BUT,
> that
>>>still may not end up as habitable if you place it too far or too close
> to
>>>a
>>
>>>star as I believe it still does all the atm calculations to determine
>>>possible atm compositions.
>>>
>>>Use it like:
>>> PlanetEarthlike( b, "AstroSynthesis Standard Names.ipt")
>>>
>>>Ed
>>
>> I seem to recall seeing a script that did much what you want, but I
> can't
>> remember where I saw it. I'm not familiar with the AlienScript API,
> but if
>> it allows for loops like Visual Basic's DO WHILE, you might be able to
>
>> have
>> it continuously create and delete planets until one shows up as
> Habitable.
>>
>> -J. Morgan
>>
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