Re: [nbos] [AS] Generation options
Daniel Williamson
Mon Feb 11th, 2008
I wrote a script to do just this, its called MakeHabitable and it can be found here: http://www.cartography-services.co.uk/page31.html generously hosted by Mike Oliver.

See if it does what you want.

Dan
Baltimore.

___________________________________________________
"Umm..."

----- Original Message ----
From: Thomas Pope <tpope-at-cs.cmu.edu>
To: mark.oliva-at-steigerwaldedv.de; nbossoftware-at-nbos.com
Sent: Sunday, February 10, 2008 12:45:54 PM
Subject: [nbos] [AS] Generation options


I'm
building
systems
within
predefined
starmaps
for
a
book
project,
and
one
of
the
things
I
keep
running
across
is
that
AstroSynthesis
tends
to
use
a
slightly
different
model
than
the
original
model
used
in
the
book.

What
I
have
is
the
star
locations
(in
2D,
the
conversion
process
runs
from
trivial
to
maddening,
depending
on
what
is
defined)
and
often
stellar
types.
Sometimes
there
are
other
pieces
of
data
established,
like
the
habitable
planet
and
orbit.

What
I
want
to
do
is
build
a
script
that
lets
me
select
a
system,
then,
keeping
the
star
type
specified,
continually
generates
system
contents
until
a
habitable
system
is
found
(all
the
systems
on
the
map
are
habitable,
the
rest
are
left
off
except
in
very
specific
instances).

Unfortunately,
this
is
where
I
get
back
to
the
problems
of
slightly
different
paradigms.
I
haven't
fully
tested
the
"is
the
system
inhabited"
function
of
the
script
yet,
but
I
know
when
manually
doing
this
that
a
system
with
nothing
else
than
a
space
station
counts
as
inhabited.

So,
that's
the
long
way
around
to
my
question.
Is
there
a
way
to
exclude
certain
body
types
from
the
generation
algorithm?
Both
space
stations
and
inhabited
moons
or
gas
giants
are
in
short
supply
in
the
source
material,
and
they
make
up
an
inordinate
number
of
the
inhabited
systems
I
get
when
manually
going
through
the
cycle.

Thanks

Tom
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