Re: [nbos] [AS] Creating Systems with known bodies
"Mike Oliver"
Fri Jan 11th, 2008
You can populate a star system with components of your own design using
the System Data panel on the left of the screen. First, start up AS2
with no sector present. Select Actions>>New System and complete the
details called for in the dialog box to your preferences. Leave both
check boxes unchecked and click <OK>. The System Data panel will now
contain the star or system you generated.

Right click on the star name and a menu will pop up allowing you to add
"children" to the system, giving you options as to what these children
will be - planets, other stars, space stations, etc. An "Edit
Properties" window opens and you can complete the data schedules to your
preferences.

Don't forget to save when you've done everything.

Cheers,

Mike
www.warmodelling.co.uk <http://www.warmodelling.co.uk/>
www.cartography-services.co.uk

-----Original Message-----
From: nbossoftware-bounces-at-nbos.com
[mailto:nbossoftware-bounces-at-nbos.com] On Behalf Of Kevin Grimm
Sent: 10 January 2008 14:50
To:
Subject: [nbos] [AS] Creating Systems with known bodies

does anyone have any suggestions on generating a system with a
known number of bodies in orbit. This should include the orbital
charistics for each body.
I'm trying to improve my star wars map but this is proving a sticking
point.
Thanks


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