[nbos] [FM] Bug?
David Tait
Mon Dec 3rd, 2007

Not too sure if you would call this a 'bug' so much as 'unexpected behaviour?'...

I am trying to create my 'new world', an entire fantasy planet. Yes, I know it's ambitious! And yes, this is the same one I have been working on for a long time. And yes, there have been MANY false starts! But... I have finally come up with an itteration I really, really like in FWE.

[OFF TOPIC (sorta...)] I will state again that there are several features/tools I really, really wish I had at my disposal in FWE... and am more that prepared to pay for that functionality! Now, back to the subject at hand!

I set FWE to export the generated map, complete with elevation increments (10m) and waited... and waited... (yes, I know that part of it is kinda my computer processor speed/memory capacity and it takes a lot of time to make all those calculations and expect that) But at the end of the day (no, it didn't take quite that long litteraly! THAT much at least is a colloquialism (sp?)) I finally got my world exported & saved & started the long arduous task of tweeking all the fractal polygons into closed spline curves. (Has anyone been able to make a script to automate that process?) But here comes the buggy thing... Before I started to do that, I noticed that the .FMP 'planet' I was working on had a total size of 10,000 x 5,000 FEET!!! Well... THAT's no good! That isn't even the size of a moderate city! Soooo... I went to 'Map setup' and changed the size to 20k x 10k MILES... roughly 'earth size' so that I didn't have to explain to our circle of gamers WHY a 6' male human barbarian weighed only a few ounces and was roughly the size of a gargantuan titan on this planet...

So... here's the buggy part to this whole thing! Where did all my hard work go to? Turns out, it is still there... iddy-biddy thing in the top left corner of the map in full micro-detail. I ended up having to 'select all' and go through several 'scale' operations until I got it just so. Unless I am completely blind, there is no way when exporting to Fractal Map of setting the desired end scale... it ALWAYS defaults to this 10k x 5k feet result...

Anyways, I am done with my 'starting map' that has now got to be tweeked... but for other users, I think this needs to be addressed... the end result needs to be scalable... especially for those using AS who will want to generate anything from a small moon, to a very large planet. Anyways, to all on the list - happy gaming!

Your's truly,
Dave T.
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