Re: [nbos] FM8 - Tracing bitmaps
"Christopher Rodrigues Macias"
Sun Nov 11th, 2007
> If you want to get fancy and have *just* a clean, scanned outline of
> the coast (no rivers, text, etc), you can place that image onto the
> map, position and scale it, and then use the vector flood fill.
> I just tried that with a scanned outline and it works pretty well.

Hey, of course! Hadn't thought of that.

We need to add this to the tips-and-tricks on the wiki.

- Christopher


-----Original Message-----
From: nbossoftware-bounces-at-nbos.com [mailto:nbossoftware-bounces-at-nbos.com]
On Behalf Of NBOS Support
Sent: Sunday, 11 November 2007 7:08 PM
To: nbossoftware-at-nbos.com
Subject: Re: [nbos] FM8 - Tracing bitmaps

At 08:00 AM 11/10/2007, you wrote:
>Can anyone advise the best tool and method to use for tracing the outline
>of a scanned continent into FM8, please? It's the first time I've tried to
>use this method of producing a map in FM8.

Generally speaking, its easiest to use the polygon tool like Christopher
recommended. FM8 doesnt have a limit on the 'freehand' tool, so you can
use that too, but the polygon tool generally looks better.

If you want to get fancy and have *just* a clean, scanned outline of the
coast (no rivers, text, etc), you can place that image onto the map,
position and scale it, and then use the vector flood fill. I just tried
that with a scanned outline and it works pretty well.

If you do that, after you do the flood fill, select the new landmass and
'break apart' the shape because it will undoubtably be a complex
polygon. You can remove any of the objects (usually just tiny specs that
resulted from spots on the scanned page) you dont want, leaving the main
outline in vector form.

If you dont have a clean outline for the vector fill, you can also fill the
'ocean', remove the scanned image, and then fill the hole that left.

Ed

_______________________________________________
Nbossoftware mailing list



_______________________________________________
Nbossoftware mailing list


Copyright © 2003-2007, NBOS Software. All rights reserved. 'Fractal Mapper', 'ScreenMonkey', 'Character Sketcher', 'Inspiration Pad', 'Fractal World Explorer', 'Goblin API', 'AstroSynthesis' are trademarks of NBOS Software. 'Dwarven Beserker' art by V. Shane.
Member contributed resources