[nbos] [AS] Suggestions for AS 2.1
"David Loman"
Fri Oct 5th, 2007
I am using AS2 in conjunction with a multitude of other softwares to
develop a mMORTSG (mini Multiplayer Online Real Time Strategy Game) and had
some sudden thoughts last night:

"What if:"

-AS allowed creation of 'Civilizations or Races'
-Civs/Races could either be Parents or Children of 'Political Affiliation'
-Civs/Races have specific requirements to be met in order for a planet to be
'habitable' for them (aka, Atmo make up, Gravity tolerances, etc)
-Enable a 'Terraform' function that accepts Civ/Race and a % (1-100) that
would alter a Planet/Moon. Example: Regei IV has an atmosphere content of
45% CO2, 30%N2, 5%Ar and 20% O2. A Race is selected that requires <10% CO2
and > 40% N2. Terraforming % is set to 75%. This wold change the
atmospheric make up to about 19% CO2, 56% N2, 5% Ar and 20%O2 as well as the
cascading changes for Mean Temp, etc, etc.

Just some ideas that would be very useful to me... anyone else?

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