Re: [nbos] [FWE] Fractal Geology
"Mike Oliver"
Sun Sep 30th, 2007
W while back, I discussed this with Heather (T'Star) and put her in
touch with Joe Slayton, who wrote ProFantasy's "Fractal Terrains" in the
hopes that they might co-operate to produce a way of replicating
tectonic plate geology in a surface generation programme (either FT or
FEW).

I know Heather was busy and Joe doesn't appear motivated to upgrade FT
any time soon but I don't know if there was ever any contact between the
two (Heather is a geologist, I believe).

Cheers,

Mike
www.cartography-services.co.uk

-----Original Message-----
From: nbossoftware-bounces-at-nbos.com
[mailto:nbossoftware-bounces-at-nbos.com] On Behalf Of NBOS Support
Sent: 14 September 2007 05:35
To: nbossoftware-at-nbos.com
Subject: Re: [nbos] [FWE] Fractal Geology

At 02:59 AM 9/13/2007, you wrote:
>Several weeks ago, there was a discussion on this list of the
geological
>inaccuracy of fractally-generated world maps. I too noted this problem
in
>both Fractal World Explorer and Fractal Terrains and hoped to see more
>realistic algorithms incorporated into future releases of these
products,
>but they never came.

In order to go much farther with FWE, the program would need to be
totally
redesigned and rewritten. Thats just not something I'll be able to do
any
time over the next couple of years. I've done plate tectonic
simulations
in the past with FWE (the thought _had_ occured to me ;-) ), and the
results just werent that great because the terrain engine in its current

state is limited in its precision and by the way its data is stored.
Also,
the results werent necessarily any better, aesthetically, than the
general
fractal algorithms.

Ed


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