Re: [nbos] Exporting AstroSynthesis data.
"Doug Jessee"
Wed Aug 15th, 2007
I was working on a game for a class, using Python and MySQL.

It was going to be a trading/exploring game.

Never finished it, but I was going to avoid graphics for the first
version...

LDJ

On 8/15/07, Shain Edge <eklypse0-at-yahoo.com> wrote:
>
>
> --- David Loman <dloman77-at-gmail.com> wrote:
>
> > There have been one or two people who have not had success with my
> csv/sql
> > exporter. Unfortuentately, the exact bug/failure they ran into was
> never
> > forwarded to me, so I couldn't fix whatever was wrong. Hopefully all
> will
> > work fine for you!
> >
> > I, too, am using the Astro2 data in a game. Since the quantity of data
> I
> > was looking for was quite massive, I took the liberty to write the SQL
> > portion of the exporter. This allowed me to move data in this fashion:
> >
> > Astro2 -> SQL files
> > SQL Files -> MySQL database.
> >
> > Since my computer game is a client/server setup, having all the universe
> > info in a database allows for quick access & searching as well as
> allowing
> > the content to be accessed by a variety of sources other than the game.
> The
> > specific use I am using the MySQL data for is a website that players of
> the
> > game can use as a reference.
> >
> > Just some ideas. If you have any troubles with the exporter just drop
> me a
> > line at dloman77-at-gmail.com or here on the mailing list.
>
> I'm still in the early stages of the development.
>
> Game Concept, Sci-Fi Ships stations, running in a cluster of stars.
>
> Perl being a back end server that access the database for Multiplayer.
> Darkbasic Professional for building the graphical Client.
> TrueSpace 6.6 for the Modeling.
>
> Probably need a few more pieces of software later on, but that is my trunk
> of
> development. The Astro Synthesis would be nice to be able to export data,
> but
> not required.
>
> Shain
>
> --
> RPG-Edge Forum: http://rpg-edge.ketnar.org/vbb
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>
> Nothing is impossible. the supposidly impossible can be made possible by
> anyone who determines what you need to do to make it a reality. -Shain Edge
>
>
>
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