Updated on 2/10/12:http://www.nbos.com/nox/index.php?action=1001&id=413
The patch has been updated to include the following:
[added] In Sector Generation, you can now assign the name of the sector file to create. This allows Astro to cache sector information to that file as it is being generated, greatly reducing the memory requirements when generating very larger sectors.
[fixed] The Sector Report was not outputting surface maps for planets that had them assigned.
[changed] Speed improvements in sector rendering (reduced floating point precision, optimized certain calculations)
[changed] On 2D export, routes with white lines will be exported as gray in the 'Color, White Background' option
[fixed] Orientation of X/Z and Y/Z 2D Map Exports were not correct
[added] Added a 'Show after creation' check box on the 2D Map Export window
[fixed] Deleted subsectors were not staying deleted.
[fixed] Import Sectors wasnt properly loading sector files.
Also, to speed up rendering of large sectors, some optimization was done on the main 3d sector rendering system. To speed things up, floating point resolution was reduced (which in turn cuts down on how much work the processor does). This should not be noticable on the graphics displayed, but if you see any graphics artifacts or behavior you werent seeing before
please let me know.