I've playing around with a couple of plugins and modifying them for my needs.
I hit a couple of walls.
1) While a plugin is running, is there a way to flush the memory AS3 is using? I'm processing lots of data and get the "out of memory" message a lot.
2) I'm importing my own star data and running plugins to generate contents (see #1). I'm not a fan of either small bodies or space stations. I'm looking for code to cycle through the sector, find either of these types and delete them. I have scripts the cycle through my sector and generate contents, but can't figure out how to eliminate certain body types.
Thanks. Any help will be appreciated.






